Classic & Sports Car, June 2008UK magazineCirculation: 82,000Illustrator Tony Gardiner covers a broad range of styles and subjects in 'How to Draw & Paint Cars'. Published by Veloce , this $35.95 paperback is an easy-to-follow introduction for budding automotive artists. Chapters on perspective, reflections and cutaways are excellent, but a section on computer tools would have been relevant.
Octane, June 2008UK magazineCirculation: unknownThere's a reassuringly traditional feel to this 'how to' softback, which majors on the style of illustration familiar from car mags of the 1930s to the '60s. Gardiner packs in a huge amount of expert advice, which will be vital to design students as well as to budding artists. Attractive, informative - recommended.
Australian Classic Cars, October 2008Australian magazine
You may have never felt confident about drawing cars, but the process and the results that real artists achieve fascinate enthusiasts. Raised during the classic 60s, I have fond memories of those ‘cutaway’ drawings that were popular at the time.This publication from well-known motoring artist Tony Gardiner is written for those who would like to start drawing or improve their skills. It details the basic essentials of light, reflections and scale, and demonstrates the way a car’s perspective in a three-quarter front view recedes slightly towards the rear. He also discusses specialized topics including suspension angles, grilles, lamps, and choosing ink, pencil or paint. I admired the renditions of the rally BMC Mini, and the multiple views of the D50 Lancia/Ferrari may inspire you to pull out pencil and paper for some sketching of your own.
New Zealand Classic Car, September 2008NZ magazine Illustrator Tony Gardiner has put together a very interesting book, covering a wide range of both styles and subject. With simple, step-by-step instructions on composition, cutaway illustrations and perspective this book should be useful to anyone who fancies themselves as an automotive artist. Gardiner's illustrations show what a good artist should be capable of producing. the lack of a section on computer-generated art shows the author is a little behind the times.