How to Code in 10 Easy Lessons

How to Code in 10 Easy Lessons by Sean McManus

Learn how to design and code your very own computer game

Author:
Format: Spiral Bound, 64 Pages
ISBN: 9781633220508
Series: Super Skills
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By breaking this daunting subject down into the 10 "super skills", young readers can get familiar with computer coding and build on their skills by progressing through these projects!

How to Code in 10 Easy Lessons starts by asking the question, "What is coding?”. You’ll get to know the super skills of coding, then get to see how to use Scratch coding software to write simple code, use loops, and debug, to create a webpage, and even make a computer game.

Perfect for middle-school aged kids, this guide is filled with easy-to-follow instructions and step-by-step graphics.

Sean McManus is a Code Club volunteer, teaching programming and web design at a junior school in London, UK. He is the author of Scratch Programming in Easy Steps, and Web Design in Easy Steps, and the co-author of Raspberry Pi For Dummies. Visit his website at www.sean.co.uk for Scratch resources and more.

Format: Spiral Bound, 64 Pages
ISBN: 9781633220508
Series: Super Skills
Illustrations: 400 color illustrations
Size: 7.5 in x 9.75 in / 191 mm x 248 mm
Published:
Age Range: 8-12 years

"...programming teacher and prolific code-guide writer McManus (Web Design in Easy Steps, 2015, etc.) hits his stride in guiding readers through increasingly complicated code -- the farther into his subject matter he writes, the easier his prose is to follow." - Kirkus

"Kids will bite at this first taste of coding." - Booklist