How to Code in 10 Easy Lessons

How to Code in 10 Easy Lessons by Sean McManus

Learn how to design and code your very own computer game

Author:
Format: Spiral Bound, 64 Pages
ISBN: 9781633220508
Series: Super Skills
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Learn how to code in 10 easy lessons, and become a computer pro in no time!

From writing simple coding instructions using Scratch software, to learning the coding skills to create your own computer game and even design your own website, this book leads the way. By breaking this daunting subject down into the 10 "super skills" needed, young readers can get familiar with computer coding and build on their skills as they progress through the book. Starting off with a short introduction that poses the question, "What is coding?," the super skills of coding then explains how to use Scratch coding software to give coding instructions, write simple code, and use loops; debug and fix code; and use coding knowledge to create a simple computer game and a webpage using simple HTML. With easy-to-follow explanations accompanied by clear, step-by-step graphics throughout, this is a great first coding book for middle-school children, ages 8+ interested in learning about computer science and web design.

Sean McManus is a Code Club volunteer, teaching programming and web design at a junior school in London, UK. He is the author of Scratch Programming in Easy Steps, and Web Design in Easy Steps, and the co-author of Raspberry Pi For Dummies. Visit his website at www.sean.co.uk for Scratch resources and more.

Format: Spiral Bound, 64 Pages
ISBN: 9781633220508
Series: Super Skills
Illustrations: 400 color illustrations
Size: 7.5 in x 9.75 in / 191 mm x 248 mm
Published:
Age Range: 8-12 years

"...programming teacher and prolific code-guide writer McManus (Web Design in Easy Steps, 2015, etc.) hits his stride in guiding readers through increasingly complicated code -- the farther into his subject matter he writes, the easier his prose is to follow." - Kirkus

"Kids will bite at this first taste of coding." - Booklist